An Italian client had hired us as his testing partner when he found his game application was difficult to use for an older age group. The application was designed from somewhere else, but the client was not satisfied with the development. His aim was to entertain senior citizens with his game and provided them a greater sense of independence. He wanted to improve their memory capabilities, faster-thinking, motor skills, concentration level, and hand-eye coordination, but he got nothing which he was expecting after his game's release. A very few people used his application because it was not up to the mark.
When he came to us, we recommended localization testing because it was a motion-sensing game that had contained visual, functional, and language-related bugs. He got confused for a minute while trusting us because he already spent hefty money on other game development companies. But when we gave strategy in his hand and reported regarding every single issue in his application, he impressed a lot and filled with confidence. To make them happy and satisfied, we fixed all bugs from his motion-sensing game and took money when he ensured his game was now simple to use.
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